05-06, 15:45–16:45 (EST5EDT), Horace Mann
Getting your game onto Steam used to be a thousand mile journey, but nowadays all it takes is $100. That said, if you lack the marketing prowess to stand out, you'll be left floundering. Ideally, you want to bring your community to Steam, rather than build it there, so where do you build it? If you're just starting your game development journey with Godot, this talk will introduce you to building a home for your game and your studio at itch.io. This includes building and uploading your Godot project, the basics of page design, the tools for building a community, important site features, and a broad understanding of what itch.io is and how it can help you grow as a Godot developer.
https://lantanagames.com
https://lantanagames.itch.io/
https://bsky.app/profile/lantanadan.bsky.social
https://x.com/lantanagames
Beginner-friendly
Danny Silvers, a staunch indie advocate, is a developer with over 15 years of experience. He is the recipient of several of awards, including the BostonFIG Accessibility and Inclusion award for Mondrian – Plastic Reality. Danny is a graduate of the Savannah College of Art & Design and holds numerous certifications in art, business, and game design.