Version 0.8 May 6, 2025
We released a new schedule version!
We had to move some sessions, so if you were planning on seeing them, check their new dates or locations:
- “Scratching the itch.io – Godot Game Distribution Strategies” by Danny Silvers (May 7, 2025, 11:30 a.m., Deborah Sampson → May 6, 2025, 3:45 p.m., Horace Mann)
- “Keeper to Keepers: Adding Multiplayer to Dome Keeper” by Chris Ridenour (May 6, 2025, 3:45 p.m. → May 7, 2025, 11:30 a.m.)
- “Unit Testing Games - TDD/Godot/GUT” by Butch Wesley (Horace Mann → Deborah Sampson)
Version 0.7 May 5, 2025
We released a new schedule version!
We have a new session: “Building cross-platform non-game applications with Godot” by HP van Braam .
We had to move some sessions, so if you were planning on seeing them, check their new dates or locations:
- “Embedding Godot: spicing up your app with SwiftGodotKit and more” by Miguel de Icaza (May 6, 2025, 1:15 p.m. → May 6, 2025, 1:45 p.m.)
- “Xogot” by Miguel de Icaza (May 6, 2025, 1:45 p.m. → May 6, 2025, 1:15 p.m.)
Version 0.6 May 5, 2025
We released a new schedule version!
We have a new session: “Introducing Aspire - Local dev for your full stack made easy” by Maddy Montaquila .
We had to move some sessions, so if you were planning on seeing them, check their new dates or locations:
- “Making Stylized 3D Games In Godot” by Shane Denhardt, Kiril Pashev (May 7, 2025, 10:45 a.m., Horace Mann → May 7, 2025, 10:15 a.m., Deborah Sampson)
- “Using Godot for mixed-reality livestreaming” by badcop (May 6, 2025, 2:55 p.m. → May 6, 2025, 3 p.m.)
- “The Youtube Crash Course for Game Devs” by StayAtHomeDev (May 7, 2025, 2:20 p.m. → May 7, 2025, 2 p.m.)
- “Profiling Godot Engine Games on Android with Arm Performance Studio” by Ian Bolton (May 7, 2025, 2:20 p.m. → May 7, 2025, 10:45 a.m.)
- “I Work For Godot, AMA” by Emi, David Snopek, Adam Scott, HP van Braam, Ariel Manzur (May 7, 2025, 1:30 p.m. → May 7, 2025, 10:15 a.m.)
- “Compositor Effects And You: Unlocking Godot's Potential For Advanced Graphics Techniques” by Acerola (May 7, 2025, 9:25 a.m. → May 7, 2025, 9:30 a.m.)
- “HolyOS - making a fake operating system in Godot” by Davide Di Staso (May 6, 2025, 10:25 a.m. → May 6, 2025, 10:30 a.m.)
- “Xogot” by Miguel de Icaza (May 6, 2025, 1:40 p.m. → May 6, 2025, 1:45 p.m.)
- “Shader Art: Write Code to Make Something Beautiful” by Nathan Fritz (May 7, 2025, 10:15 a.m. → May 7, 2025, 1:30 p.m.)
Version 0.5 April 30, 2025
We released a new schedule version!
We have new sessions!
Version 0.4 April 24, 2025
We released a new schedule version!
Added a sponsored talk and the Godot Team Q & A.
We have new sessions!
We have moved a session around: “The Youtube Crash Course for Game Devs” by StayAtHomeDev (May 7, 2025, 2 p.m. → May 7, 2025, 2:20 p.m.)
Version 0.3 April 16, 2025
Announcing a new speaker: Acerola! You may know him from Youtube.
We have a new session: “Compositor Effects And You: Unlocking Godot's Potential For Advanced Graphics Techniques” by Acerola .
We have moved a session around: “I Make Games On My Phone (And They Actually Work)” by Chad Stewart (May 7, 2025, 9:25 a.m. → May 7, 2025, 9 a.m.)
Version 0.2 April 13, 2025
We released a new schedule version!
We have new sessions!
Version 0.1 April 7, 2025
We released our first schedule!