Davide Di Staso
Game jams researcher, self-taught programmer, pixel artist, and UI designer. Developed the Hathora Godot plugin and SDK. Working on "In Good Faith", where you play as the Pope's secretary.
Sessions
10-12
13:00
25min
Practical tips for multiplayer game development
Davide Di Staso
I made a Godot 4 multiplayer game in all the wrong ways, so you don't have to. In this talk, I will give you practical tips to make multiplayer game development easy and fast.
I will talk about running multiple instances in Godot, changing scenes, managing your bandwidth, and deploying your game server to the cloud.
Workshop Room