05-06, 13:45–14:10 (EST5EDT), Horace Mann
This talk will discuss the work on Embeddable Godot to augment any existing non-Godot application with Godot content, how to drive Godot from your app, and how to blend these two worlds together.
The talk will focus on Apple platforms, using SwiftGodotKit, we will explore how to augment an existing iOS, Mac, Vision or tvOS app with Godot - and if you have an existing Godot app, how you can augment it by calling Apple-native APIs via the SwiftGodot API.
https://xogot.com
https://migueldeicaza.github.io/SwiftGodotDocs/documentation/swiftgodot/
Game Programmers, app programmers or mobile programmers.
Miguel de Icaza is a Mexican-American programmer and activist, best known for starting the GNOME, Mono, and Xamarin projects. Currently working on SwiftGodot, and bringing Godot to iPad and Vision Pro.