GodotCon Boston 2025

I Make Games On My Phone (And They Actually Work)
05-07, 09:00–09:25 (EST5EDT), Horace Mann

Whether you want to develop entirely on your phone or mix it into your development pipeline, I've got tips, tricks, and thoughts on mobile Godot development. Told through the lens of the development of three games, I will share the things phone work is best suited to tackle as well as certain concessions you need to make in order to create your game.


Promotional Links

http://www.binarysolo.com
http://www.chadpluspl.us

Target Audience

Beginner-friendly. This is honestly a curiosity kind of talk.

Chad Stewart started his career doing AAA game development at BioWare. After working his way up to Development Director on the MMO Star Wars: The Old Republic, he eventually left to co-found Binary Solo, a four person indie studio. After ten years of consulting and original IPs, he has found himself as a Senior Engineer at Skymap Games.