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UID:pretalx-godotcon-us-2025-KQGHCN@talks.godotengine.org
DTSTART;TZID=EST:20250507T104500
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DESCRIPTION:This presentation provides a comprehensive overview of profilin
 g Godot Engine games using Arm Performance Studio. We start with a simple 
 benchmark and show how to ready your Android device for profiling it\, and
  then make use of Streamline and Performance Advisor to identify opportuni
 ties for improvements. Analysis is then made easier through the use of the
  Arm Performance Studio Integration\, where you can add custom markers\, c
 hannels\, counters\, and activity maps to track in-game events and metrics
 .
DTSTAMP:20261013T123127Z
LOCATION:Deborah Sampson
SUMMARY:Profiling Godot Engine Games on Android with Arm Performance Studio
  - Ian Bolton
URL:https://talks.godotengine.org/godotcon-us-2025/talk/KQGHCN/
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