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UID:pretalx-godotcon-us-2025-KDZBDH@talks.godotengine.org
DTSTART;TZID=EST:20250506T131500
DTEND;TZID=EST:20250506T134000
DESCRIPTION:In this session\, I will share the current state of Xogot\, our
  iOS-native of the Godot engine and editor to the iPad. We’ll explore ho
 w Xogot offers game developers on iPad a unique way to build with Godot  
 — from touch-first 2D and 3D scene editing to game development on-the-go
 .\n\nWe’ll discuss why Xogot is exciting for current Godot users looking
  for flexibility\, and how it opens the door for a new generation of devel
 opers by making game creation more accessible\, portable\, and intuitive t
 han ever. Whether you're a seasoned Godot developer or introducing someone
  to game development for the first time\, Xogot reimagines where and how y
 ou can build games.
DTSTAMP:20261013T132055Z
LOCATION:Horace Mann
SUMMARY:Xogot - Miguel de Icaza
URL:https://talks.godotengine.org/godotcon-us-2025/talk/KDZBDH/
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