GodotCon Boston 2025

Cross-Disciplinary Collaboration in Godot
05-06, 11:15–11:40 (EST5EDT), Deborah Sampson

It can be tough to bring together teammates from multiple disciplines, but Godot has lots of features to make it easier! Sarah and Casey will discuss their experience collaborating with no-code designers, artists, and writers on Merchants of Rosewall, and share some tips on how to leverage Godot to help no-code teammates work in the engine.


Target Audience

Beginner-friendly, with some familiarity with Godot

Promotional Links

https://store.steampowered.com/app/2616800/Merchants_of_Rosewall/

I'm a designer and engineer at Big Blue Sky Games. I still play Neopets.

You can find me at naud.bsky.social!