Rawb Herb
Solo Developer of a Tennis RPG, previously an Art Director at Whitethorn Games, Rawb has led art teams of 15+ artists for projects such as Whalefall and Raspberry Coast, and contributed concepts and UI to indie games such as Calico and Off-Grid Life. He’s worked on Global Game Jam teams to make smaller games including Pawmune and Aspiring Monster.
Sessions
05-06
17:00
60min
Improving Your UI in Godot
Rawb Herb
Rawb, an experienced Art Director and Solo Dev, teaches you beginner principles for designing appealing and accessible UI, as well as the nodes and code (C#) commonly used to implement it in the Godot engine. We’ll discuss step-by-step how to plan, mock-up, code, and animate common UI elements such as menus, HUDs, and cursors, in this interactive crash course.
Talk
Horace Mann