GodotCon Boston 2026

Beginning Your Game Dev Journey with Backstitch
2026-07-21 , Deborah Sampson

This talk explores a simpler, more straightforward method of collaborative game development for those unfamiliar with version control and Git. We will dive into Backstitch, a new version control tool that brings live version control directly into Godot and examine what has mattered most to the beginning game developers who have piloted the software through Endless Access’s learning programs and game jams.


Target Audience:

This talk is aimed at individuals from any discipline who are unfamiliar with version control or git, but want to work in Godot with their team.

Promotional Links:

https://endlessglobal.com/foundation/access
https://www.linkedin.com/company/endlessaccess/

Justin Bourque is an educator with 15+ years in K-12 and digital learning. He designs creative, inclusive programs using video game design to teach future-ready skills, blending tech integration, instructional design, and playful, student-centered learning.