GodotCon Boston 2026

Godot Rendering Team Update
2026-07-22 , Talks Room 1

I will provide an update on what major changes have happened within the renderer over the last two years with a focus on technical hurdles that we have overcome and the major limitations that we are now seeing.

I will also provide a brief look at the future of Godot's renderer including what to expect in terms of new high end features and the long term vision for the renderer.


Target Audience:

Some experience with Godot. Technical knowledge will be a benefit, but is not necessary

Promotional Links:

https://fund.godotengine.org/

Clay is the rendering team lead for Godot. He has been contributing to Godot's renderer since the early days of Godot 3. He is also a board member for the Godot Foundation. During the day he works for W4 Games who provide best-in-class console ports for Godot and support services.

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