GodotCon Boston 2026

Getting started with cross-platform XR development
2026-07-22 , Talks Room 1

This talk will walk attendees through the process of creating an XR game that can run on all modern XR platforms (Android XR, Meta Horizon OS, Pico OS, visionOS) and leverage capabilities unique to each platform.

Attendees will also be walked through the process of porting an existing 'flat' 3D game to an immersive or volumetric game running on an XR device.


Target Audience:

beginner, intermediate, expert

Promotional Links:

@m4gr3d.bsky.social

Godot Lead Android Maintainer

Creator and maintainer of the Godot Android Editor and of the Godot XR Editor

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David leads the Professional Services team at W4 Games, and is a Godot maintainer on the XR and GDExtension teams. In his free time, he likes to make his own silly little games in Godot.

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