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UID:pretalx-godotcon-ams-2026-U33TXG@talks.godotengine.org
DTSTART;TZID=CET:20260424T124500
DTEND;TZID=CET:20260424T131500
DESCRIPTION:In this talk I'll go over the experiment I did as part of my Ma
 ster thesis: make 12 games in 12 weeks (using Godot). In this experiment\,
  I tried to learn more about the process of enjoying failure as a game dev
 eloper\, and the importance of finishing games\, by (essentially) particip
 ating in 12 games jams. In this talk\, I try to go over my motivations\, d
 iscuss the experience and lessons I've learned\, and whether or not I woul
 d recommend other game developers to do the same.
DTSTAMP:20260428T182642Z
LOCATION:Theatre 2
SUMMARY:Tiny Games\, Huge Joy. - Mathijs Koning
URL:https://talks.godotengine.org/godotcon-ams-2026/talk/U33TXG/
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