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UID:pretalx-godotcon-ams-2026-PT9AU7@talks.godotengine.org
DTSTART;TZID=CET:20260423T112500
DTEND;TZID=CET:20260423T115500
DESCRIPTION:The Godot project has survived without a dedicated audio mainta
 iner for some years\, partly because it's a simple one-dimensional problem
  that is hard to get wrong. However\, due to the backlog of new features t
 hat the community wants the biweekly Audio Group meetings were restarted l
 ast year and pull-requests have been going in.  This is a short update on 
 what the audio system does\, how it works\, and where it is going.
DTSTAMP:20260428T181904Z
LOCATION:Theatre 2
SUMMARY:In the weeds of the Godot audio system - Julian Todd
URL:https://talks.godotengine.org/godotcon-ams-2026/talk/PT9AU7/
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