GodotCon Amsterdam 2026

Building a beginner-friendly game project
2026-04-24 , Theatre 2

Endless Access is a non-profit which teaches learners future-ready skills through contributing to real video games. We are building Threadbare, an open-source 2D action-adventure game, both as an engaging game in its own right and as a venue for learners’ contributions, many of whom have little prior experience with Godot, game-making, and participating in larger projects. This talk discusses some of the game design, technical, artistic, and collaboration flow decisions that have been necessary to meet both goals, what compromises we have made, and some of the perhaps-unexpected upsides of these design choices.

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Will is a principal engineer at Endless Access, and a core developer of Threadbare. He has spent the past decade working at the intersection of open-source technology and digital inclusion, and now builds open-source games using Godot and other tools to support learners and first-time contributors.