GodotCon Amsterdam 2026

Getting Better at Grant Writing
2026-04-24 , Theatre 2

Being able to write a good proposal for a public grant is an important survival skills for indies and small businesses. But why is applying so hard? Having judged over a 100 proposals, I spotted reoccurring issues and frustrations. This talk goes into the details about how to write clear proposals, which details are vital to include (with bonus Godot specific ones) and why seemingly silly criteria are actually really important. Public grants are there to help you, let's make your proposal an easy pick!

Bertine van Hövell started making games in 2006 and no one stopped her so far. She develops her own titles as well as doing freelance narrative work for titles such as Stellaris, Old Skies, Hauma and At Eve's Wake. Besides that, she represents indie creators in the Dutch Games Association. In her spare time she co-hosts a monthly horror LARP.