04-23, 11:25–11:55 (Europe/Amsterdam), Theatre 1
This talk is for you if you've not yet dabbled in making editor tools. We'll cover the absolute basics of several super easy-to-make tools using GDScript just to get you started.
Adriaan de Jongh is a Dutch game designer best known for his work on the indie game hit Hidden Folks, as well as the recently released Rift Riff – made in Godot. Adriaan is now returning to Hidden Folks as the director of a new company under the same name, setting out to make spinoffs and sequels to the original hit game – all made in Godot!
Self-taught video game developer and programmer in Godot after leaving a 10-year career as a wind turbine engineer. Worked on Rift Riff and currently tech lead on Hidden Folks 2.