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UID:pretalx-godotcon-ams-2026-L89B3X@talks.godotengine.org
DTSTART;TZID=CET:20260424T170500
DTEND;TZID=CET:20260424T173500
DESCRIPTION:A good pipeline saves lives - yes\, even yours!\n\nThis talk wi
 ll go over how you can easily combine BPY (Blender's scripting API) and po
 st_import scripts to automatically set up your 3D assets for gameplay as y
 ou import them into Godot\, letting you iterate quickly while saving you f
 rom tedious busywork & human errors.\n\nWith a custom pipeline you'll be a
 ble to assign scripts\, generate the nodes you need\, replace markers with
  gameplay elements and get a working game object or level in Godot right a
 s you press "Save" in Blender.\n\nThis is a beginner-friendly talk: you on
 ly need to have a basic knowledge of scripting\, Blender & Godot to follow
  along.
DTSTAMP:20260627T010841Z
LOCATION:Theatre 2
SUMMARY:From model to gameplay in seconds: setting up your Blender-Godot pi
 peline - Marion Allard
URL:https://talks.godotengine.org/godotcon-ams-2026/talk/L89B3X/
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