04-24, 11:25–11:55 (Europe/Amsterdam), Theatre 1
Porting your game to other platforms shouldn't mean rebuilding it from scratch. In this session, we will explore how to architect your Godot project for cross-platform success from day one. We'll cover tips and workflow strategies to ensure expanding your game to any platform is a seamless experience.
Rory is a Co-founder and the Director of Engineering at Pocket Sized Hands in Dundee, Scotland. Pocket Sized Hands is a studio specializing in co-development and porting services with a passionate, talented and dedicated team with extensive experience across Console, Mobile, and PC.