04-24, 08:45–09:15 (Europe/Amsterdam), Theatre 2
Most memorable games are so because someone originally spent way too much time on something that would feel unimportant to most people during development. Seemingly insignificant details or features in a game might contribute way more than we might think to its overall appeal and success. Explanation and various case studies including the extreme case of my previous Godot-made game Fallacy Quiz.
Tim Krief is a French indie developer who mainly uses free/libre and open-source software to create his games. He has been developing games for over ten years, participating in game jams with games played over 100,000 times. Creator of the game Fallacy Quiz made using Godot, some of his projects were featured in the Godot Showreels 2020 and 2023.