2026-04-24 –, Theatre 2
Fractals can be generated in many different ways. In this talk, I will explain how to generate a special kind of fractals (ifs fractals, for example the Sierpinski carpet or the Barnsley fern) in two different ways: a »copy and paste« method, and the chaos game. I have implemented the latter in Godot 4, together with a UI.
PhD student in mathematics at the Friedrich-Schiller-Universität Jena, Germany.