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UID:pretalx-godotcon-ams-2026-93YBLY@talks.godotengine.org
DTSTART;TZID=CET:20260423T092500
DTEND;TZID=CET:20260423T095500
DESCRIPTION:Last october I premiered an art commision for the Penpot Fest c
 onsisting in an interactive video mapping party game projected on a carboa
 rd wall.\n\nYou can see more about this project in this link: https://surr
 eal.asturnazari.com/2025/12/01/penpots-whac-a-mappole-a-floss-interactive-
 mapping/\n\nI am currently working on a new version of the vj'ing software
 . It will be released as an open source project. I will try to have ready 
 a first release during the GodotCon.\n\nMy talk idea is based on this main
  points:\n\n* Why do I choose Godot for this project? Free software as an 
 artistic requierement.\n* A brief showcase of the main features I implemen
 ted to build this game art piece.\n* Eirteam FFMPEG extension ·vs· GDE G
 ozen extension\n* How do I use FFMPEG inside godot. VJ'ing vs Game Design.
  Common problems.\n* My current struggle in interactive video experimentat
 ion.\n* Presentation of GDMapp and a showcase of the actual features\n* So
 me future plans and Q&A
DTSTAMP:20260428T192057Z
LOCATION:Theatre 2
SUMMARY:Interactive Video Mapping with Godot - Carlos Padial (Asturnazarí)
URL:https://talks.godotengine.org/godotcon-ams-2026/talk/93YBLY/
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