Yasen Dinkov
Yasen Dinkov is an engineering leader who’s spent the last decade building production-grade software systems and shipping products in high-compliance environments. He currently works on platform architecture in the logistics sector, where threat modeling, integrity guarantees, and “assume it will be abused” thinking are part of every day.
Session
Godot’s open, lightweight export model is a dangerous superpower. In the last couple of years we’ve seen a steady rise in “clone-and-reupload” scams across indie platforms: games repackaged under new accounts, “update” links swapped for malware, and stolen builds used as a trust badge to lure players into downloading the wrong thing.
You can’t make decompilation impossible, but you can make it expensive. We will explore methods and best practices to protect your IP from being hijacked by bad actors. Don't let it happen to you!