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UID:pretalx-godotcon-ams-2026-9GWSDE@talks.godotengine.org
DTSTART;TZID=CET:20260424T153500
DTEND;TZID=CET:20260424T154500
DESCRIPTION:Fractals can be generated in many different ways. In this talk\
 , I will explain how to generate a special kind of fractals (ifs fractals\
 , for example the Sierpinski carpet or the Barnsley fern) in two different
  ways: a »copy and paste« method\, and the chaos game. I have implemente
 d the latter in Godot 4\, together with a UI.
DTSTAMP:20260626T235744Z
LOCATION:Theatre 2
SUMMARY:Make your own fractal! - Marta Imke
URL:https://talks.godotengine.org/godotcon-ams-2026/talk/9GWSDE/
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