Juan Linietsky
Juan is the Godot Engine original creator, together with Ariel Manzur.
Session
04-24
13:25
50min
Help make Godot better by thinking like a Godot Developer
Juan Linietsky
The process to decide whether features are added or not to Godot has been figured out over the years. Unfortunately, as it is difficult to transmit to others, many contributors and users are left in the dark about it, making it more difficult for the Godot project to have more help.
This talks aims to shed light and present a simplified model of this process that should be easy to understand for everyone.
Community Talk
Theatre 1