10-13, 14:00–14:25 (Europe/Berlin), Main Stage
Hey! I’m Renato Meyer: Argentinian Game Designer, Internet creature and Godot Developer, but above all that, I’m an artist, which means I’m basically a caveman trying to lit a fire when it comes to tech stuff or coding.
BUT I managed to plant my head into the Spanish game industry after immigrating from Argentina, with tech falling apart, a computer that took 43 minutes to turn on, a laptop lacking several keys, and no coding experience.
As an unexperienced artist (caveman) I managed to build a small community as a solo dev, win multiple game jams, and get a cool job thanks to Godot, and because of that I would love to talk about how this engine makes the world of game development way more accessible for multiple profiles that would not otherwise have the necessary means to enter.
Many of my small games: https://renato-meyer.itch.io/
Channel where I share my Godot experience: https://www.youtube.com/@RenatoMeyer/
Godot dev who likes to make little games with a little bit of blood