C++ for Godot with GDExtension
10-13, 09:30–11:00 (Europe/Berlin), Workshop Room

Would you like to integrate your game with a third-party C++ library? Or, extend Godot engine at a fundamental level without having to modify its source code? Or, just need some code to run faster than GDScript can handle? You can do all these things (and more!) using GDExtension. In this workshop, we’ll go step-by-step through the process of writing your first GDExtension in C++ using godot-cpp. If you want, you can bring your laptop and follow along!

I learned how to program on the Commodore 64 back when I was ~8 years old, making dumb little games in BASIC. :-) Ever since then, I've been making games on and off!

Now I'm a Godot contributor on the XR and GDExtension teams, and work for W4 Games. I make my own little games in Godot, primarily focused around VR or online multiplayer.

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