Julian Todd
Long time coder for CNC Machine tools in the CAD industry (due to a background in mathematics) who ended his professional career after two years at Autodesk. He has dabbled in IoT and robotics, but is now all-in for VR on Godot after having quit hang-gliding.
Sessions
We will host multiple 7 minute lightning talks in this time slot.
4 years and 2 many protoypes - Anthony Cossins
7 Design Patterns in 7 Minutes - André Buse
A Multiplayer Networking Workbench - Julian Todd
A trip from Unity to Godot in Enterprise - Dinesh Kumar
Automating material assignment for large batches of objects - Oliver Van Houtte
Building a 3D game using the real geodata - Alexander Pantiukhov
Giving a nuke to a Fish: Modding a Godot Game in 7 Minutes - Steen
Godot Developer Groups - Joseph Hill