Snek
I started working with Godot in 2021, and no one told me to stop yet :3 I'm generally interested in all kinds of creative endeavors, including most aspects of game development. Hobbyist and professional experience included. Hella queer!
Sessions
10-13
15:00
25min
D-I-WHY: I was too lazy to read documentation, so I made my own dialogue tool
Snek
A junior game programmer, lots of free time, and even more ambition: Join me on this talk as I share my experiences working on my own dialogue tool for the better part of a year.
In October 2023 I joined a 2-month game jam. Naturally, I first spent 1.5 months making a bespoke dialogue tool. Almost a year later, this tool has grown into my own, first, large-scale pet project. In this talk, I will share my approach to software development, my motivations, and my learnings for future projects.
Workshop Room