André Buse
Even though my background is in CS engineering and dev-ops, I was always fascinated by interactive media. After a fellow university student introduced me to Godot back in 2017, I began exploring this field more. Since then I have started studying media systems and have been working for the Godot Foundation since 2023.
Sessions
We will host multiple 7 minute lightning talks in this time slot.
4 years and 2 many protoypes - Anthony Cossins
7 Design Patterns in 7 Minutes - André Buse
A Multiplayer Networking Workbench - Julian Todd
A trip from Unity to Godot in Enterprise - Dinesh Kumar
Automating material assignment for large batches of objects - Oliver Van Houtte
Building a 3D game using the real geodata - Alexander Pantiukhov
Giving a nuke to a Fish: Modding a Godot Game in 7 Minutes - Steen
Godot Developer Groups - Joseph Hill